I build fast, considered product interfaces for teams who care about the details most people never notice.
Each shipped to production, each with a real constraint that shaped the outcome.
A 140-component design system built for a banking dashboard used by 40,000 analysts daily. Rebuilt the table virtualization layer to cut render time by 70%.
Rebuilt a checkout flow from scratch after the old one was losing 12% of carts to load time. New flow ships in under 400kb and converts 18% higher.
Documentation site for a hardware SDK. Interactive code samples run in-browser via a WASM sandbox I built from scratch over one long winter.
Marketing site, 2025
Full rebuild, 2025
Design tooling, 2024
Navigation app, 2024
I've spent the last decade on the same problem: making interfaces that feel like they couldn't have been built any other way. Not flashy — inevitable.
Most of that time was spent on teams shipping to millions of users, where a 100ms delay is a business problem, not an engineering footnote.